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    • Wonko

      Test Team   28/05/17

      We have now set up a Mod & Map testing team who will test both PC-SG mods & maps but other mod authors and modding partners who want their creations put through a rigorous testing before release to the community.The Team:-Lead tester: FlametamerTesters:BigMattJMJ486MeremanBigJohnnyDJohnny VeeDoughboy2913Icelandic Farmer
    • Wonko

      Tags & Prefixes   25/07/17

      Please remember to use tags and to set a prefix every time you upload a new mod, this is how search engines like Google & Bing searches for your mods. First choose your tags then you can choose a prefix, always use the mod name as the prefix and include the mod author in the tags, doing this will help with pc-sg search rankings and then that will increase the downloads on your mods.

7 Screenshots

Mod Desscription

These displays can be placed next to your silo at the main farm, train loading points and even placeable Hay Lofts.


Live Fill level and capacity information will be displayed for the connected silo only.

Placing the display in front of 2 x Placeable Hay Lofts will show you the combined volume of these two silos.

 

The connected silo or storage name will be displayed in the F1 Menu. Just like the Silo Extensions the displays must be placed within a set limit.
A reset option is available by standing near the display if the connected Hay Loft is moved or a second is added.

 

IMPORTANT NOTE: To save system resources the displays will only update when a player or occupied vehicle is inside the detection trigger located at the front of the Displays.

 

Included Displays:

 

[Base Display:] Wheat, Barley, Rape, Maize, Sunflower, Soybean, SugarBeet, Potato, SugarCane.

[Other Display:] Straw, Hay, Grass, Forage(TMR), Chaff, Silage, Pig Food, Manure, WoodChips.

[Multi Display:] Wheat, Barley, Rape, Maize, Sunflower, Soybean, SugarBeet, Potato, SugarCane, Silage, Forage(TMR), Chaff, Straw, Grass, Hay, Pig Food, Fertilizer, Seeds, WoodChips, Manure.

[Hub Display:] This is hub can be used with any filltype. A maximum of 19 fillTypes will be rendered to your screen when you enter the trigger.




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