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Cherry Hills and CoursePlay

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Hi folks,


Cherry Hills is a fabulous map which I play solo with CoursePlay but I've had a lot of trouble setting up certain aspects.  I'm hoping some more experienced players can give me some hints & tips?


Field 3 is an absolute blighter for pretty much everything, although I've used the Ground Modification mod to straighten the right side.  Because of the L-shape, I can't find an optimal Combine mode starting point


The big BGA complex is a fantastic money-maker, but I can't seem to automate the transfer of digestate to the triggers for digestate input, liquid fertilizer or diesel.


The big containers for seed, diesel and fertilizers on the main farm have triggers that CoursePlay doesn't seem to recognise - eg. my Amazone seeders won't refill from the solid fertilizer trigger.


Is this just because the mods' triggers aren't properly written, or is there a workaround?



Edited by Bibo

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