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Rockhound

GE8 and Textures

Question

Hello folks, I was wondering if anyone has an answer to this message I get in GE8 when trying to set the shader attributes for a decal or static light .

 

The current Shape does not provide the following vertex attributes by the current material: TEXCOORD1

 

I am completely lost and need help please

 

Thanks

*Rockhound*

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3 answers to this question

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I've not seen that error before, but make sure your using GE 8.1 not 8. FS19 use's a different texture and what you have to do, to not get warnings or error's is to convert you texture's to FS19.

I was told you have to do new texture layers, Try youtube for a tutorial, there are new one's popping up everyday..

 

Good Luck

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On 06/12/2018 at 17:17, Rockhound said:

The current Shape does not provide the following vertex attributes by the current material: TEXCOORD1

I am using the beta version 8.1.0

Untitled-3.png

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