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Poll for map change on the PC-SG Multiplay Server
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Hello you all I am doing this becuse my good freand Johhny Vee is in a need of new pc.




He is not the man to ask pepole fore help. So now I am doing it fore him. I am asking you to help me to help  him.




The pc and our live stream  is kind of his life and if he lose that he don`t have much to go to. He has a helth problem that 




don`t give  him the posebilite to do what we most can.




So I am not asking you to give all you own just a dollar or what you can.




BRG Ice 




 
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Stappenbach fix for CoursePlay
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Stappenbach17
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Stappenbach17
https://www.pc-sg.uk/files/file/287-stappenbach17/#
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Animal Feed Requirements spreadsheet for seasons play
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PC-SG Multieplay Server
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I had a late night phone call last night, actually, it lasted into the early morning. While we've talked several times since my wife departed, this call was the one that I've been waiting for, she is on her way home. Well, preparing to come home. Not all good news, there is a bit of a storm headed to SE Texas. We've had them before, I'm sure it won't be too devastating. The kids are securing their homes and going to take a late spring vacation.




Church, another one not for me... I think the first one we visited is where we'll end up. Girls, chickens.




I had an idea! I'll have some more magic greenhouses installed for her return. Yep, that's a great idea. My two last fields still aren't ready to be weeded so I have some time. I spent the day, although lazily, clearing some trees so that I can line up the new greenhouses. The boy came by for a couple of hours, he brought fresh iced tea... almost like what I've served him, but he did try. I think he saw that I wasn't going to put him to work, that I was just going to visit... it didn't matter. He pulled some gloves out of his back pocket and kept engaged in conversation while he continued where I'd left off. What a good seed. I chuckled and we ended up getting one trailer loaded including cleaning up the stumps and picking up the wood chips left over. I said my goodbyes, it was getting late and I left for the mill.




I returned to the farm and all the equipment was cleaned and put away. I'm still hoping it's an elf, but more likely it's just the boy.
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Description map






update v4

you do not need a new savegame 




fixed the dirt area's for animals

fixed strawbarn didn't accept anything to sell

added ability to load woodchips on the train at the transporthub near the forest.

added liquidfertilizer to a sell point

added seedstorage BGA area

added on 2 area's , seed,fertilizer,liquidfertilizer and fuel storages so you can fill up seeders and other equipment with your own production.

fixed fillplane for millet

did allot to hopefully improve framedrop

added, fish production, caviar production , smoked fish production 

added script so you can plant more trees

added second seedproduction

solved problem with courseplay blocking on the gates at the mainyard

solved wool spawning place, vehicle behind the wall or in the shed gave the message that there was no place




 




 




Mavericksfarm  is a 4x flat map with 21 large fields and allot of nice flat room for

all these nice placeable mods out there.

The map is made with the bigbud in mind,so it became a map for bigtoys.

5 additional fruits oat , rye , triticale , spelt , millet.




Plenty enough to do on this map.

There is enough grass on the map to cut so you can easely have enough to keep the animals alive during the winter (seasons)

Milk don't sell automaticly, so you will need the kotte universal pack to transport your milk.




Version 2 UPDATE









This was my first map and my first steps in map modding, now i know how much work this is i respect all modders even more.

This map was a learning proces , i hope you enjoy the map.

 
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I have to say I am actually enjoying the 24 days.  Sure its alot of the same thing but the map I am on has such diverse fields that each field is very much different from the last and has its own challenges.

While the recordings are only up to day 6 and 7 I am up to day 14 or so with my game play.  To think under a "normal' 6 or 9 day season that would put me in early autumn or mid summer but instead I am still in mid spring and planting wondering if the ground temp will ever reach 50* for corn and soybeans.

 

 
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My first go at the 24 Day Seasons Challenge got a bit side tracked. You see there is a peculiarity of the map maker psyche that compels us to rip our maps apart after a few hours of game play because we just thought of a better way to bring our farms to life. Sometimes we spot something in our own maps that drives us back into GE other times we something in another map makers work that pushes us over the edge. I used to think that the Giants Editor was a way to make Farming Simulator more enjoyable but I’ve come to the realization that for myself, and I’m guessing for other map makers as well, Farming Simulator is merely a justification for all the time we spend in GE. While I’ve spent well over 500 hours building Nagce Valley it’s likely that I’ve spent less than a tenth of that actually playing the map, and I’ve heard enough other map builders make similar comments to come to believe that the modders fate may well be cast in stone.
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The Volvo FH16 750 Short Wheel Base.




This is the top of the line edition and comes fitted with Twin Axles and interactive indoor hud. Gearbox Addon is full supported.

Can be used with all semi trailers and features adjustable mirrors, movable semi trailer hitch and rain sensing wipers. Interactive Control is also an option for a real vehicle feel.

Front Strobe Lights come installed with the optional beacon lights, these can be removed by hand from the front of the truck if required.

Gearbox status is displayed on dash as (D,N,R) If used with Gearbox Addon then current gear number will be displayed (Forward: 0-12, Reverse: R1,R2).




This Mod is only available on http://ls-modcompany.com or https://www.pc-sg.uk. Any other links will not be supported in anyway.




Scripts:




BeifahrerV3.lua: Alex2009 




InteractiveControl.lua:  Manuel Leithner (2017 Version Changes GtX)




InteractiveComponentInterface.lua:  Manuel Leithner (2017 Version Changes  GtX)




InteractiveWindows.lua:  Manuel Leithner (2017 Version Changes  GtX)




InteractiveButtons.lua:  Manuel Leithner (2017 Version Changes  GtX)




InteractiveExternal.lua:  GtX




lockMovingTools.lua:   GtX




realCab.lua:   GtX




animXML:  Ziuta




 
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Seasons brings a new life to the game as playing a LONG season length.  No more grind  of plow, plant, harvest, repeat.  This topic will introduce some things to consider when setting out on a long season game play.

Crop planting and field management: Serious planning needs to occur as to what crops you will be putting in what fields.  As once you plant your crops its going to be 48-72 game days before harvest time.  Plant to little of something and the window to plant will pass and your stuck with what you have for a full game year until you can do anything else or plow it under and leave the field dormant.  Look at the seasons planting schedule as to what you can plant and when.   Can you squeeze two harvests out of a field?  With the Mid-West US geo it is possible to plant winter wheat, harvest the wheat in early summer and still have time to plant corn or soybeans for a fall harvest.  if things work out well you can then rotate the field again into wheat/barley or canola for the following spring.  Not all geo mods will let you do this so know your geo and plan around it.  
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Join me for a journey of a life time as I progress through 24 day seasons game play on Churn Farms 2017 from FS-UK.  Look for more blog entries as we progress.  We will be keeping a kind of farmers dairy to keep track of weather field work progress, crop yields ect.




 




 
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Snowing in Summer!!!

"Don't Feed The Trolls". Everyone has heard that phrase before. It is a undeniable if unpleasant fact that there are people who delight in disliking,trolling and occasionally bullying YouTube creators and Live streamers. This is what I like to call "the dark side of YouTube" It is a topic that no one who does "how to" videos about YouTube ever talks about. Having been a content creator for nearly four years, I thought I would give you some of my thoughts on this subject.




Dislikes




I never understood this particular "ranking" mechanic on YouTube, If you don't like a video don't watch it. It makes not one bit of difference to me if you don't like my videos, I make them firstly for me and for fun. Having said that, I do try to make videos people enjoy, but that is not my sole motivation. Instead of a dislike, I would rather see a comment telling me what it is you disliked. I may listen I may not, but at least you made the effort to tell me what you didn't like. At the end of the day a "like" and a "dislike" are the same thing, a view on the video. Thanks for watching.




Trolls




It is an unpleasant fact of life on the internet that there are people who derive pleasure from insulting and degrading your work. They have their own motivations, whether it be ignorance, jealousy, insecurity or just the fact that they think they are funny, clever and cool. I don't do well with trolls. I violate the "don't feed the trolls" suggestion constantly and nothing will send me off on a venom filled foul mouthed rant quicker than some idiot who thinks it's cool to tear down my work. I don't mind being called an idiot, in fact most of my channel is built around that very premise, but it is entirely a different matter to be vulgar and insulting. Woe to those who insult my friends as that is something I will NEVER stand for.
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Not to start an argument or anything and please don't take this in wrong way this goes out to all map makers who think they have ownership and who make claims of copyright for everything they do, but I hope you do realize you have to actually file a copyright claim for any and all digital items with proof of creation which is a costly deal to do, plus the second you make a map public and is put on public websites all items contained therin ie: map and map objects unless copyright notice and proof is posted for public viewing all items are public domain and if said map is published on the giants website all item become the property of giants so pleas as a map maker stop making claims of ownership as it is just hot air being blown there is no copyright and if you don't want people using your items then why are you making them public? you should be happy that others find items within your map or maps interesting enough to put in their own maps provided correct credit is given. I understand that some of you work hard and long to create stuff but if you don't want it out there then I suggest you don't put it out. Ok so I am sure someone will now say that this **BadWord** them off and they will quite and never release anything again. Well my answer to that is if your gonna be a cry baby about it then so be it. I create maps also and anything in my maps is created by others. Ether that be giants or the many great moders out there. I know what kind of hours are put into creating a map but I do it for fun and for others to enjoy and never will you hear me cry if someone takes my map and makes it into a map they enjoy playing. They may add some stuff they may remove some stuff I don't really care as long as they are enjoying it and having fun. All I ask is that they maybe try and remember to give me credit for the base map and if they forget or don't so be it I had fun creating the map and have moved on to my next project it's no big deal it's a freaking game and everyone needs to relax and enjoy. Sit back and watch how many people will take your creation and make something new from it. Who know's maybe they will think of something or have an idea that you didn't think of and you could implement in a future update.

Ok enough ranting time to get back to farming. 
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Article or Review Author Bipolar Prophet



Bipolar Prophet Gaming and The Monkey Show are proud to present the First Annual Farming Simulator Olympics. To be held on August 20th 2017 beginning at 2PM EST A fun way to showcase your Farming Simulator skills, have a laugh and maybe win a prize. The Monkey Show has worked very hard to design and test the challenges and we can say that they will be challenging. The Event will be held on a custom map created by The Monkey Show and will feature only 4 mods. As with everything we do, this is meant to be fun and light-hearted.

The Challenges

1. Plowing Plowing in a straight line with connected furrows is indeed a skill and with 64 channels of multi-terrain angle installed on the map it's even more of a challenge.

2. Bale Stacking and Reversing  Stacking bales is also a skill as is reversing a dolly bale trailer. This one is in my opinion the hardest challenge and should make for the most fun.

3. Forestry  Cut down two trees, cut them into logs, load them onto the in-game Stepa log trailer and drive them to an unload point. simple right? Wait and see.....

4. Last Vehicle Standing Race There is a fantastic and slightly insane "race track" around the map. This challenge is really just for fun and it is truly a blast to try and keep your truck on this track....

As I said, this is meant to be fun and light hearted  be prepared to laugh and be laughed at all in good -natured fun. I cannot promise that it will always be "G" rated but I can promise no one will go out of their way to be offensive or vulgar.

Thanks for taking the time to check out The Monkey Show Presents The Farming Simulator Olympics. A overview video of the event along with sign up information can be found HERE

{title }

Game version

Star rating0

Log Errors

Mod or Map Features,/strong>

Required mods

Suggested mods

Pros

Cons

Summery


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Please check out my latest Mod Review. This time we look at three different Claas Tractors, which have become my ingame favourites and will be for some time....I hope you enjoy.

 

 
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Three separate pickups that have now been made useful on the farm. All versions have adjustable mirrors, 2 x interior types and option to fit Interactive Controls.    




Interactive Control: doors, windows, lights, inside light, hazard lights and start/stop engine. Door can be open from outside when IC is optioned.




1. Pickup Tipper - Can be used to transport all bulk products. Tipper has built in rams to tip tray and black crop cover. Rear door can be opened by hand.
2. Flatbed - Removable tray sides and rear from outside only, Option to install UAL Script. Can also carry Multi Liquid Tanker (available in store "misc"), sides and rear frames must be hand removed to attach tanker.
3. Flatbed Cage - Designed for use with small logs up to 2.5 meters. Option to install forestry UAL script. Doors can only be opened from outside.
4. Multi liquid tanker - Designed to be fitted to "Flatbed Pickup" only. If UAL is optioned on pickup it will not auto load when tank is attached.




 




Scripts:




BeifahrerV3.lua: Alex2009 




InteractiveControl.lua:  Manuel Leithner (2017 Version Changes GtX)




InteractiveComponentInterface.lua:  Manuel Leithner (2017 Version Changes  GtX)




InteractiveWindows.lua:  Manuel Leithner (2017 Version Changes  GtX)




InteractiveButtons.lua:  Manuel Leithner (2017 Version Changes  GtX)




InteractiveExternal.lua:  GtX




lockMovingTools.lua:   GtX




realCab.lua:   GtX




AutoLoadWood.lua:  Marhu (FS17 Conversion  -  fcelsa)




coverKotte:  Farmer Andy (Based on scripting by Giants Software)




emptyMe:  Blacky_BPG




motohoursCounter:  agro787




newMaterialHolder:  Ifko[nator]




OverloadPipe:  Kevink98




trailerAnimateDoors:  50keda, Ziuta, (Changes to lock when connected - GtX)




UAL: Hot Online Team




 
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This Truck is designed to be used with all AR / Frame equipment. Optional Interactive Controls for most cabin features, animated cab including warning lights, windows, doors, wipers.




Support for the Gearbox Addon, option to fit front and rear 3-Point Hitchs and wide mud tyres. Gearbox status is displayed on dash as (D,N,R)




If used with Gearbox Addon then current gear number will be displayed (Forward: 0-12, Reverse: R1,R2).




 




Scripts:




addStoreCategory.lua:  Ifko[nator]




BeifahrerV3.lua: Alex2009 




InteractiveControl.lua:  Manuel Leithner (2017 Version Changes GtX)




InteractiveComponentInterface.lua:  Manuel Leithner (2017 Version Changes  GtX)




InteractiveWindows.lua:  Manuel Leithner (2017 Version Changes  GtX)




InteractiveButtons.lua:  Manuel Leithner (2017 Version Changes  GtX)




InteractiveExternal.lua:  GtX




lockMovingTools.lua:   GtX




realCab.lua:   GtX




selectable.lua:  ls-for-ever
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@Nordvarg has kindly give me permission to release a paintable version of his excellent Penta DB50 trailer here on pc-sg.




 




You can now customize both the body and the rims




 




Enjoy




Toranion
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A great farm for small equipment now with seasons snow mask




FSM Chef for his objects he allowed me to use from his Auenbach map greatly appreciated. Marhu for his objects and scripts used. Giants for the game There is a few other objects i used from modhoster i will get those names and update this next map update but to those guys thank you very much.




 
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Article or Review AuthorSpecies7



 Watts Farm has progressed from a simple single player map for FS 15 into a very relaxing single player , medium to small gear , or even old school gear experience with excellent storage beyond most maps it's size.

 It has all the features ready for seasons mod as well as the fixes required if you choose to not use seasons.

All of the standard animals are there and in nice close proximity of the main farm buildings.

From the front door of your house you look out over the entire valley with regular contoured fields ranging from flat to quite steep.

When you venture out you will also discover three narrow mountain canyons.One takes you to the pigs with an exit through another canyon to the cows.Another leads you to the main sale point for the map and the final to the forestry area complete with crane  ,log pond and working sawmill.

Lots of vehicle storage, a nice tractor shop and gas station and a clear spot for a placeable just off the main farm yard round out this excellent map.

 Of course the map comes with a generous but well thought out compliment of gear if that is your play style.

Mod AuthorClint

Game versionFS17

Star rating5

Log ErrorsNo

Download Link
https://www.pc-sg.uk/files/file/254-watts-farm-17-for-seasons-mod/

Mod or Map Features,/strong>Seasons ready , Chopped straw ready ,Marhus sawmill

Required mods

Suggested modsSeasons , Slobee , all the classic kit you can find

ProsVery relaxing atmosphere in a pleasant ,small valley. Great size for trying older and smaller gear without feeling overwhelmed

Consthe chickens have been looking at me strangely

Summery A great small map with an easy style that will give you many relaxing hours of farm Sim goodness.


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Would one of our many talented Youtubers like to make a 2 minute introduction to PC-SG for both the website and facebook?

 
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About us

PC-SG is the home for PC Simulator Game enthusiasts, you can get help & support via the forums or video tutorials and game guides. Discuss the latest releases or patches in a friendly atmosphere free from over zealous moderators. We at PC-SG aim to treat our members like adults so join up today!! we have kept that process to a minimum as well, sign up takes less than a minute with no email verification required! so join now and help to grown this into the "go to" community for sim games and game modders.

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